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PRiML Seminar: “Building Algorithms by Playing Games”

September 13, 2019 at 3:00 PM - 4:00 PM
Details
Date: September 13, 2019
Time: 3:00 PM - 4:00 PM
Event Category: Seminar
  • Event Tags:
  • Organizer
    Computer and Information Science
    Phone: 215-898-8560
    Venue
    Room 401B, 3401 Walnut 3401 Walnut Street
    Philadelphia
    PA 19104
    Google Map
    A very popular trick for solving certain types of optimization problems is this: write your objective as the solution of a two-player zero-sum game, endow both players with an appropriate learning algorithm, watch how the opponents compete, and extract an (approximate) solution from the actions/decisions taken by the players throughout the process. This approach is very generic and provides a natural template to produce new and interesting algorithms. I will describe this framework and show how it applies in several scenarios, and describe recent work that draws a connection to the Frank-Wolfe algorithm and Nesterov’s Accelerated Gradient Descent.